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- Path: porky.apl.s.shuttle.de!not-for-mail
- Newsgroups: comp.sys.amiga.cd32
- References: <76640100wnr@otmltd.demon.co.uk> <67478234@porky.apl.s.shuttle.de> <4ea7kj$1f4@infa.central.susx.ac.uk>
- From: "Andreas Voegele" <andreas@porky.apl.s.shuttle.de>
- Date: Mon, 29 Jan 1996 20:02:31 +0100
- Subject: Shoot'em ups
- Message-ID: <67478261@porky.apl.s.shuttle.de>
- Organization: The Abyss, Stuttgart, Germany
-
- Alan L.M. Buxey wrote:
-
- > > Isn't there a market for shoot'em ups anymore?
-
- > Banshee ?
-
- Banshee is ok, but there are better shoot'em ups available for the
- Amiga - and the C64. I used to play Armalyte and Katakis a lot on my
- old C64.
-
- I'd like to play a fast shoot'em up that uses the whole screen as its
- playfield and dosn't have status bars that cover almost half of the
- screen. Big status bars are really destroying the atmosphere of a game.
-
- Bye, Andy
-